Woodwork

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Game type:

Process of making the game:

Software:

Coding language:

2D platformer, character has strict movement. Customizable skins and maps are included in the game.

The process was fairly straightforward, firstly, I came up with a small unique idea, I began creating sprites in Aseprite, then moved it all into code using SMFL libary to display the visuals.

Visual Studio & Aseprite

C++ & SMFL 2D graphics libary